Thursday, February 11, 2016

New version 2.7 : Mipmapping and Fog

New version 2.7 is available at Google Play. This new version has mipmapping filtering activated for all the objects in the scene, and new Fog functionality (configurable from Options screen).

You can see mipmapping on the ground plane.

And the effect of the Fog with different fog density:





Friday, February 5, 2016

Import OBJ objects (minecraft skins for example)

How to import OBJ objects?. Select Add object option and next OBJ option. Then click on screen position where you want create the object.


STEP 1: selecting the *.obj file. OBJ is a geometry definition file format. You can choose between obj files included with the application ("Seclect obj file") or put your own files into modelan3dPro/import directory of your device. This files must have the following format: vertices (v), vertices texture coordinates(vt), vertices normals(vn) and faces (f). The number of vertices, texture coordinates and normals must be the same.
STEP 2: adjusting the scale of the final object.
STEP 3: selecting the *.jpg or *.png for the texture. You can choose between textures included with de application ("Select texture") or put your own files into modelan3dPro/import directory of your device.

**Minecraft skins**: there are available two obj files: one for skin prior to 1.8 version named steve_skin.obj (64*32 pixels) and over 1.8 version named steve_skin_1_8.obj (64*64 pixels).